Digital rights management Video game controversies
digital rights management (drm) type of technology intended control use of digital content , devices after purchase. many companies make use of drm prevent copyright infringement , protect entity s intellectual property public access. opponents of drm argue inconveniences legitimate customers , allows big business stifle innovation , competition. in us, digital millennium copyright act (dmca) of 1998 increased strength of drm. objection drm caused microsoft change drm policy xbox one. always-on digital rights management (drm), known persistent online authentication, type of controversial technology relating video games. technology requires consumer maintain connection host server in order use particular product or play game. against always-on drm focus on server connection difficulties, single player offline preferences, , game playability once companies shut down server.
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